Feedback Loops in Game Design
Graphic by Daniel Solis
(via cartrunkent)
Source: danielsolisblog.blogspot.com
Feedback Loops in Game Design
Graphic by Daniel Solis
(via cartrunkent)
Source: danielsolisblog.blogspot.com
Source: bluedogeyesZombie Apocalypse, the Board Game (via Wired)
“BRAINS! Zombies want them and Jeff Gracia has them. By day, Gracia is a software test automation engineer for Bose. By night, he uses his (tasty) gray matter to deal with the unruly undead, along with the more pedestrian horrors of designing a board game, like production deadlines and shipping costs.
The project started as a creative outlet. Gracia’s college band broke up and a weekly game night filled in. But being a restless maker, he soon grew tired of playing other people’s games and decided to create one himself.
Starting with a rough idea and “zombie apocalypse” as the theme, he began experimenting…”